I'm a phd student of mechanical engineering at Stanford University in the SHAPE Lab.
My research intersects the fields of human computer interaction, robotics, and haptics, exploring the design of novel physical interfaces. I believe we can make our lives better with better physical interfaces because, people around me said, we live in a physical world. ![]()
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Below are my past projects. Click images for more information
CLAW: A Multifunctional Handheld Haptic Controller for Grasping, Touching, and Triggering in Virtual Reality
Microsoft Research
Microsoft Research
Grabity: A Wearable Haptic Interface for Simulating Weight and Grasping in Virtual Reality
Google Faculty Research Award Project
Best Paper Award, UIST 2017
Google Faculty Research Award Project
Best Paper Award, UIST 2017
A Soft, Controllable, High Force Density Linear Brake Utilizing Layer Jamming
Collaboration with Oculus Research
Collaboration with Oculus Research
Wolverine: A Wearable Haptic Interface for Grasping in Virtual Reality
Best Demo Award, UIST 2016
Best Demo Award, UIST 2016
Kino. Exploring Interactions and Perceptions of Kinetic Wearables
Lead Author: Cindy Kao, MIT Media Lab
Lead Author: Cindy Kao, MIT Media Lab
Rovables: Miniature On-Body Robots as Mobile Wearables
Lead Author: Artem Dementyev, MIT Media Lab
Best Paper Award, UIST 2017
Lead Author: Artem Dementyev, MIT Media Lab
Best Paper Award, UIST 2017
Exploring Virtual Rooms with a Pantograph (ME327 class project)
Stanford Safety Robot